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Allied Gaming & Entertainment (AGAE) - 2024 Q2 - Quarterly Results

Financial Performance - Total revenues for Q2 2024 were 2.6million,an112.6 million, an 11% increase from 2.4 million in Q1 2024, but a 19% decrease from 3.3millioninQ22023[3]NetlossforQ22024was3.3 million in Q2 2023[3] - Net loss for Q2 2024 was 3.9 million, compared to a net loss of 0.7millioninthesameperiodlastyear[5]AdjustedEBITDAlosswas0.7 million in the same period last year[5] - Adjusted EBITDA loss was 1.4 million for Q2 2024, an improvement from a loss of 1.7millioninQ12024andalossof1.7 million in Q1 2024 and a loss of 1.1 million in Q2 2023[5] - The net loss attributable to common stockholders for Q2 2024 was 3,803,258,comparedtoalossof3,803,258, compared to a loss of 691,218 in Q2 2023, representing a substantial increase in losses[24] - Adjusted EBITDA for Q2 2024 was (1,381,379),adeclinefrom(1,381,379), a decline from (1,127,270) in Q2 2023, indicating ongoing operational challenges[28] Revenue Breakdown - Casual mobile gaming revenue reached 1,722,454inQ22024,withatotalof1,722,454 in Q2 2024, with a total of 2,846,258 for the first half of 2024, indicating strong growth[24] - Total revenues for Q2 2024 were 2,639,868,adecreaseof19.22,639,868, a decrease of 19.2% compared to 3,268,095 in Q2 2023[24] Expenses and Costs - Total costs and expenses increased by 70% year-over-year to 7.9million,primarilyduetoa7.9 million, primarily due to a 3.0 million rise in general and administrative expenses[4] - Total costs and expenses increased to 7,930,120inQ22024,upfrom7,930,120 in Q2 2024, up from 4,663,326 in Q2 2023, reflecting a significant rise of 69.0%[24] - General and administrative expenses surged to 5,236,160inQ22024,comparedto5,236,160 in Q2 2024, compared to 2,223,025 in Q2 2023, marking an increase of 135.5%[24] - Research and development expenses totaled 173,533inQ22024,highlightingthecompanyscommitmenttoinnovationdespitefinanciallosses[24]CashandInvestmentsCashandshortterminvestmentsasofJune30,2024,were173,533 in Q2 2024, highlighting the company's commitment to innovation despite financial losses[24] Cash and Investments - Cash and short-term investments as of June 30, 2024, were 95.2 million, up from 78.6millionattheendof2023[6]Workingcapitalpositiondecreasedto78.6 million at the end of 2023[6] - Working capital position decreased to 61.8 million as of June 30, 2024, from 66.4millionattheendof2023[6]Totalassetsincreasedto66.4 million at the end of 2023[6] - Total assets increased to 126.7 million as of June 30, 2024, compared to 112.0millionattheendof2023[22]ShareholderInformationThecompanyhadapproximately38.2millionsharesofoutstandingcommonstockasofJune30,2024[6]Theweightedaveragenumberofcommonsharesoutstandingincreasedto43,212,071inQ22024from37,199,100inQ22023,reflectingpotentialdilutionforexistingshareholders[24]EventsandInitiativesThecompanyannouncedthelaunchoftheWorldMahjongTour,withthefirsteventscheduledforspring2025atHyperXArena[8]HyperXArenahosted65eventdaysinQ22024,including25proprietaryand40thirdpartyevents[7]OtherFinancialMetricsInterestincomeforQ22024was112.0 million at the end of 2023[22] Shareholder Information - The company had approximately 38.2 million shares of outstanding common stock as of June 30, 2024[6] - The weighted average number of common shares outstanding increased to 43,212,071 in Q2 2024 from 37,199,100 in Q2 2023, reflecting potential dilution for existing shareholders[24] Events and Initiatives - The company announced the launch of the World Mahjong Tour, with the first event scheduled for spring 2025 at HyperX Arena[8] - HyperX Arena hosted 65 event days in Q2 2024, including 25 proprietary and 40 third-party events[7] Other Financial Metrics - Interest income for Q2 2024 was 1,041,468, up from 715,126inQ22023,indicatingimprovedfinancialmanagement[28]Thecompanyreportedagainof715,126 in Q2 2023, indicating improved financial management[28] - The company reported a gain of 351,434 on foreign currency transactions in Q2 2024, contributing positively to the overall financial results[24]