Financial Performance - Fourth quarter 2024 revenue was 67.8million,adecreaseof12.177.1 million in the fourth quarter of 2023[5] - Net loss for the fourth quarter 2024 was 22.4million,comparedtoanetlossof19.9 million in the same quarter of 2023[5] - For the full year 2024, revenue was 289.4million,downfrom310.9 million in 2023, with a net loss of 28.7millioncomparedtoanetlossof19.4 million in the prior year[5] - Net revenue for Q4 2024 was 67,782,000,adecreaseof12.977,112,000 in Q4 2023[29] - The net loss for Q4 2024 was 22,412,000,comparedtoanetlossof19,864,000 in Q4 2023, indicating a 12.8% increase in losses[29] - Total net revenue for the year ended December 31, 2024, was 289,429,000,down6.9310,886,000 in 2023[38] - Net loss for the year ended December 31, 2024, was 28,687,000,comparedtoanetlossof19,393,000 in 2023[38] User Metrics - Average Daily Active Users (DAU) and Monthly Active Users (MAU) were 2.7 million and 11.5 million, respectively, with an Average Revenue Per Daily Active User (ARPDAU) of 0.27[5]−AverageDailyActiveUsers(DAU)declinedby19.090,202,000 in Q4 2024, up from 79,825,000inQ42023,representinga12.520,462,000, a substantial increase from 1,472,000inQ42023[34]−Thecompanyexecutedacostreinventionprogram,resultinginanexpectedannualcostsavingsofapproximately25 million to 30million[9]CashandAssets−AsofDecember31,2024,thecompanyhad109.2 million in cash and cash equivalents, with an undrawn 81millionrevolvingcreditfacility[5]−Cashandcashequivalentsdecreasedto109,179,000 as of December 31, 2024, down from 132,889,000in2023,adeclineof17.9322,955,000 in 2024 from 366,321,000in2023,reflectingareductionof11.831,324,000 in 2024 from 2,637,000in2023,showingasignificantriseinlosses[32]RevenueStreams−DirecttoConsumerrevenueincreasedby93.04.7 million in the fourth quarter 2024, compared to 2.4millioninthesamequarterof2023[5]−Virtualcurrencyrevenuefellby9.554,643,000 in Q4 2024 from 60,365,000inQ42023[39]−Advertisingrevenuedecreasedby21.013,136,000 in Q4 2024 compared to 16,628,000inQ42023[39]FutureOutlook−Thecompanyexpectsfullyear2025ConsolidatedNetRevenuetorangebetween250 million and 270million,withConsolidatedAdjustedEBITDAexpectedtobebetween45 million and 55million[7]−ThecompanyhasintegratedPixodeGamesLimitedandisworkingonanewTetristitle,aimingformarketreleasein2025[9]ProfitabilityMetrics−ConsolidatedAEBITDAforthefourthquarter2024was12.5 million, down from 14.7millioninthefourthquarterof2023,withamarginof18.412,473,000, with a margin of 18.4%, compared to $14,728,000 and a margin of 19.1% in Q4 2023[34] - The company reported a net loss margin of 33.1% for Q4 2024, compared to 25.8% in Q4 2023, indicating worsening profitability[34] - AEBITDA margin for playGAMES was 24.3% in Q4 2024, down from 29.6% in Q4 2023[38] Shareholder Information - The weighted average shares of common stock outstanding decreased to 124,794,000 in Q4 2024 from 134,259,000 in Q4 2023[29]