Financial Data and Key Metrics Changes - Q3 2024 net revenue was 363.2 million in Q3 2023, with year-to-date revenue of 1 billion in the same period last year [26] - Overall gross profit in Q3 2024 was 89.4 million in Q3 2023, with gross margin decreasing to 22.9% from 24.6% [29] - Q3 2024 net loss attributable to common shareholders was 0.56 per diluted share, compared to a net loss of 0.03 per diluted share in Q3 2023 [33] Business Line Data and Key Metrics Changes - The Gamer and Creator Peripheral segment generated 90.4 million in Q3 2023, with year-to-date revenue of 258.1 million last year [27] - The Gaming Components and Systems segment contributed 272.8 million in Q3 2023, with year-to-date revenue decreasing to 784.5 million [28] Market Data and Key Metrics Changes - European markets contributed 38.4% of Q3 2024 revenues, up from 33% in Q2 2024, while the APAC region accounted for 10.3%, down from 10.9% in Q2 2024 [27] - The gaming peripheral market has shown long-term growth, with a reported 80% increase in PC gaming headset sales in 2024 compared to pre-pandemic years [12] Company Strategy and Development Direction - The company is focusing on expanding its Peripheral business, which has higher gross margins compared to its Components and Memory segments, and expects this trend to continue [41] - Corsair is actively pursuing acquisitions to enhance its product offerings and market presence, particularly in high-margin segments [64] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about consumer spending, citing strong sales during Amazon Prime Day and positive retail channel activity leading into the holiday season [45] - The company anticipates a rebound in the Gaming Components and Systems segment in 2025, driven by new GPU launches and a return to consistent growth in the gaming market [59] Other Important Information - The company completed the acquisition of Fanatec, a leading provider of high-end Sim Racing components, and expects to add approximately 4.8 million, down from $23 million in Q3 2023, with expectations for improved margins and profitability moving forward [34] Q&A Session Summary Question: Can you elaborate on the EBITDA margin improvement plan? - Management highlighted upcoming game and technology launches that will drive sales of higher-margin products and the continued growth of the Peripheral business, which has higher gross margins compared to memory and components [40] Question: How has consumer demand changed compared to three months ago? - Management noted record sales during Amazon Prime Day and a positive shift in retail confidence, indicating a stronger consumer sentiment heading into the holiday season [42][45] Question: Can you explain the updated guidance and its drivers? - The majority of the guidance change was attributed to a Q3 shortfall, with some conservatism in Q4 expectations due to lower-than-expected Q3 performance [47][48] Question: What are the trends in the Stream Deck marketplace? - The marketplace has over 1 million accounts and is driving hardware sales, with expectations for future revenue growth from compelling paid apps [52] Question: What gives confidence in underlying demand within the industry? - Management expressed confidence due to the anticipated GPU refresh cycle and the growing number of gamers entering the market, particularly younger consumers who are more likely to purchase peripherals [66]
sair Gaming(CRSR) - 2024 Q3 - Earnings Call Transcript