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游戏股“深V”震荡,企业回应税务传闻
第一财经· 2026-02-03 08:54
Core Viewpoint - The article discusses the impact of a rumor regarding potential tax rate adjustments on the gaming industry, which led to significant fluctuations in stock prices for major gaming companies like Tencent and NetEase. However, the credibility of the rumor is questioned by industry experts and analysts [2][4][5]. Group 1: Market Reactions - On February 3, gaming stocks experienced a sharp decline, with Tencent dropping over 6% and NetEase falling more than 3% during intraday trading. However, by the end of the day, A-share gaming stocks rebounded, with Century Huatong and Jiubang Technology both rising over 2% [2]. - The gaming index (BK1406) increased by more than 3.4% by the end of the trading day, with several stocks, including Shunwang Technology, seeing significant gains, with a rise of 13.8% [2][3]. Group 2: Tax Rumor Analysis - A rumor suggested that the financial and internet value-added services, including in-game purchases and advertising, might face a tax rate increase from 6% to align with the 32% rate of the liquor industry, which could compress profit margins for companies like Tencent [4]. - Industry insiders have largely dismissed the rumor as lacking credibility, with Century Huatong stating they have not received any related information and that their operations remain normal [5]. - Analysts argue that the proposed tax increase from 6% to 32% is unlikely, as many companies already operate within a tax rate range of 15%-25%, and such a tax adjustment would require extensive legislative processes [5][6]. Group 3: Legal and Policy Considerations - The article highlights that the rumor is based on a misunderstanding of tax classifications, as the 32% rate applies to consumption tax, while the gaming and internet services are subject to value-added tax (VAT) at 6% [8]. - Current tax regulations, as outlined in the VAT law effective from January 1, 2026, specify three tax rates: 13%, 9%, and 6%, with financial and modern services falling under the 6% category [8][10]. - Analysts from Huachuang Securities emphasize that any tax increase would likely be passed on to consumers, contradicting the government's current focus on promoting consumption and economic growth [10].
游戏股“深V”震荡,企业回应税务传闻
Di Yi Cai Jing· 2026-02-03 08:28
Core Viewpoint - The credibility of rumors regarding potential tax rate adjustments for the gaming and internet value-added services industry is considered low by industry insiders [1][4][6]. Market Reaction - On February 3, a rumor caused significant fluctuations in the gaming stock market, with Tencent's shares dropping over 6% and NetEase's shares falling more than 3% at one point. However, by the end of the trading day, A-share gaming stocks rebounded, with Century Huatong and Jiubang Technology both rising over 2% [1]. - The gaming index (BK1406) increased by more than 3.4%, with notable gains from companies like Shunwang Technology, which surged by 13.8% [1][2]. Tax Rumor Details - A rumor suggested that the gaming and internet value-added services sectors might face a tax rate increase from 6% to align with the 32% rate applicable to the liquor industry, which could compress profit margins for companies like Tencent [3]. - Industry analysts have expressed skepticism about the feasibility of such a tax increase, citing the complexity of revenue structures in large companies and the existing tax rates already being in the 15%-25% range [4][5]. Industry Response - Various industry representatives have denied receiving any information regarding the rumored tax changes, with Century Huatong stating that their operations remain normal [4]. - Analysts from Dolphin Investment Research and other firms have indicated that the market reaction is likely an overreaction to the rumors, emphasizing that significant tax changes would require extensive procedural groundwork [5][6]. Legal and Policy Considerations - Legal experts and analysts have pointed out that the rumor lacks a solid legal basis, as the current tax structure is defined by the Value-Added Tax Law, which specifies three tax rates: 13%, 9%, and 6% [6][7]. - The current policy focus is on stabilizing growth and supporting innovation, making a broad tax increase counterproductive to government objectives [8].
游戏股集体反弹,加税传闻不实
Xin Lang Cai Jing· 2026-02-03 06:27
Core Viewpoint - The market reacted negatively to rumors suggesting that the financial and internet value-added services sectors, including gaming, might face tax rate adjustments similar to those applied to liquor, leading to a decline in stock prices for major companies like Tencent and others in the gaming sector [1][10]. Group 1: Market Reaction - On February 3, the A-share gaming sector experienced a significant drop, with Century Huatong's stock falling over 9%, and other major gaming stocks like Kaixin Network, Giant Network, and 37 Interactive Entertainment also declining [1][10]. - Following the initial drop, gaming stocks rebounded, with Shunwang Technology rising by 14.65%, and other companies like Xunyou Technology, Zhejiang Shuju, and Perfect World seeing increases of over 5% [1][10]. Group 2: Tax Rumors and Industry Response - Industry insiders have confirmed that there has been no official communication regarding tax rate adjustments, indicating that the rumors are likely unfounded [5][14]. - A representative from a leading gaming company stated that no formal documents or meetings regarding tax adjustments have been received, further supporting the notion that the rumors lack credibility [5][14]. - According to a report from Everbright Securities, the rumors are based on a misunderstanding of tax categories, as the proposed comparison between gaming and liquor tax rates is misleading [6][15]. Group 3: Tax Policy Context - The current tax rate for financial services and modern services, including gaming and advertising, is set at 6%, contrasting with the 9% rate applicable to basic telecommunications and construction sectors [6][15]. - The recent tax rate adjustment announced by the Ministry of Finance and the State Administration of Taxation only pertains to basic telecommunications services, not affecting financial or internet value-added services [6][15]. - The prevailing policy focus is on stabilizing growth and promoting innovation, suggesting that significant tax increases in key sectors would contradict current governmental objectives [7][16].
游戏股集体反弹,加税传闻不实
21世纪经济报道· 2026-02-03 06:26
Core Viewpoint - The article discusses rumors regarding potential tax rate adjustments for the financial and internet value-added services sectors, particularly gaming, which led to a decline in stock prices for major internet companies like Tencent. However, industry insiders have largely dismissed these rumors as unfounded and lacking credibility [1][6][7]. Group 1: Market Reactions - On February 3, market rumors about tax rate adjustments caused a significant drop in the A-share gaming sector, with Century Huatong's stock falling over 9%, and other major gaming stocks like Kaixin Network and Giant Network also experiencing declines [1]. - Despite the initial drop, gaming stocks rebounded later, with Shunwang Technology rising by 14.65% and other companies like Xunyou Technology and Zhejiang Shuju Culture seeing increases of over 5% [1][2]. Group 2: Tax Rate Rumors - The rumors suggested that the gaming tax rate might align with the 32% rate applied to liquor, which is a consumption tax, while gaming services are subject to a value-added tax (VAT) of 6% [6][7]. - Industry experts confirmed that there has been no official communication regarding tax rate changes, and the credibility of the rumors is considered low [6][7]. Group 3: Tax Policy Context - The current VAT law, effective from January 1, 2026, specifies three tax rates: 13%, 9%, and 6%, with financial and modern services, including gaming, falling under the 6% category [7]. - Recent adjustments in tax rates have only affected basic telecommunications services, and any changes to the tax structure would require rigorous legislative or administrative processes [7]. - The prevailing policy focus is on stabilizing growth and supporting innovation, making significant tax increases on key industries unlikely [7].
游戏板块1月29日涨1.68%,吉比特领涨,主力资金净流入14.65亿元
Zheng Xing Xing Ye Ri Bao· 2026-01-29 09:00
| 代码 | 名称 | 收盘价 | 涨跌幅 | 成交量(手) | 成交额(元) | | | --- | --- | --- | --- | --- | --- | --- | | 603444 | 吉比特 | 475.50 | 6.61% | 3.36万 | | 15.90 Z | | 300418 | 昆仑万维 | 56.61 | 6.05% | 169.47万 | | 97.34亿 | | 600633 | 浙数文化 | 15.91 | 5.43% | 116.55万 | | 18.72亿 | | 300315 | 掌趣科技 | 6.12 | 3.73% | 368.12万 | | 22.68亿 | | 002624 | 完美世界 | 18.77 | 3.42% | 66.96万 | | 12.59亿 | | 300459 | 汤姆猫 | 5.25 | 2.94% | 364.95万 | | 19.34亿 | | 300043 | 量辉娱乐 | 6.46 | 2.70% | 103.83万 | | 6.76亿 | | 002605 | 姚记科技 | 26.81 | 1.94% | 19.87万 | | 5 ...
潮新闻与传播大脑发布“178”方案 打造主流媒体系统性变革的“浙江样本”
Xin Lang Cai Jing· 2026-01-29 00:08
Core Insights - The event marked the third anniversary of Chao News and the Communication Brain, highlighting their evolution from a "platform" to an "ecosystem" in media integration [1][4] - The "178" plan and new AI products "Wanmei" and "NewsPower" were launched, aiming to enhance AI applications and resource integration in mainstream media [1][11] Group 1: Evolution and Achievements - Chao News has transformed into a major news dissemination platform, achieving over 65 million app installations and 145 million users, ranking high among provincial mainstream media [5] - The integration of various media platforms under Chao News has created a comprehensive production and dissemination system, enhancing content aggregation and technological integration [4][10] Group 2: Strategic Directions - The company has identified eight strategic directions for future development, including AI-driven platform intelligence, enhanced user socialization, and expansion into the cultural technology sector [9][12] - The launch of new products like "Wanmei" and "NewsPower" aims to address systemic changes in media management and provide advanced AI capabilities for media professionals [11] Group 3: Innovation and Future Outlook - Continuous innovation is emphasized as a key to navigating challenges such as technological iteration and competitive pressures in the media landscape [9][12] - The focus is on deepening systemic changes in mainstream media while also broadening the scope into cultural technology, indicating a commitment to sustainable growth [12]
传媒行业周报:OpenAI ARR突破200亿美元,元宝宣布投入10亿春节现金红包
Guoyuan Securities· 2026-01-27 06:24
Investment Rating - The report maintains a "Buy" rating for the industry, indicating a positive outlook for the sector's performance [5][29]. Core Insights - The report highlights the significant growth in AI applications, with OpenAI's annual recurring revenue (ARR) expected to exceed $20 billion by 2025, driven by advancements in computing power and product commercialization [3][26]. - The gaming sector shows strong performance, with top mobile games achieving high download numbers and revenue rankings, indicating robust consumer engagement [2][17]. - The film industry is experiencing a resurgence, with a total box office of 304 million yuan in the last week, and several films scheduled for release during the upcoming Spring Festival [22][24]. Market Performance - From January 19 to January 25, 2026, the media industry (Shenwan) increased by 1.98%, outperforming the Shanghai Composite Index, which rose by 0.84% [12]. - Within the media sector, advertising and marketing led the gains with a 6.05% increase, while digital media saw a decline of 3.96% [12][16]. Industry Key Data AI Applications - For the week of January 12 to January 18, 2026, the estimated iOS downloads for major AI applications were as follows: Deepseek at 238,700, Doubao at 2,100,900, Tencent Yuanbao at 807,000, and Qianwen Qimai at 1,233,700, with respective week-over-week changes of -14.52%, +0.87%, +2.27%, and +15.66% [2][17]. - The weekly token usage on the OpenRouter platform was 7.50 trillion, showing a slight decrease of 1.96% [2][17]. Gaming Data - The top five mobile games on iOS as of January 24, 2026, were "Honor of Kings," "Peacekeeper Elite," "Crossfire: Gunfight King," "Endless Winter," and "Arknights: End of the World," with "Arknights" achieving over 30 million downloads globally [2][19]. - Upcoming game releases include "Survival 33 Days" by 37 Interactive Entertainment, scheduled for February 15, and "EVE," an AI companion product by a company invested in by Kying Network, expected to launch on March 14 [21][26]. Film Data - The total box office for domestic films reached 304 million yuan, with "Return to Silent Hill" leading the weekly box office at 66.06 million yuan, accounting for 21.7% of the total [22][23]. - Four films have been scheduled for the Spring Festival, including "Fast Life 3" and "Silent Awakening" [24]. Investment Recommendations - The report recommends focusing on themes such as AI applications and cultural exports, with particular attention to sub-sectors like gaming, IP, short dramas, marketing, and publishing. Specific companies highlighted for investment include Giant Network, Kying Network, Perfect World, 37 Interactive Entertainment, Century Huatong, and others [3][27].
传媒行业周报:OpenAIARR突破200亿美元,元宝宣布投入10亿春节现金红包-20260127
Guoyuan Securities· 2026-01-27 06:09
Investment Rating - The report maintains a "Buy" rating for the industry, indicating a positive outlook for the sector's performance [5][29]. Core Insights - The report highlights the significant growth in AI applications, with OpenAI's annual recurring revenue (ARR) expected to exceed $20 billion by 2025, driven by advancements in computing power and product commercialization [3][26]. - The gaming sector shows strong performance, with top mobile games achieving high download numbers and revenue rankings, indicating robust consumer engagement [2][17]. - The film industry is experiencing a resurgence, with a total box office of 304 million yuan in the week of January 19-25, 2026, and several films scheduled for release during the upcoming Spring Festival [22][23]. Summary by Sections Market Performance - From January 19 to January 25, 2026, the media industry (Shenwan) increased by 1.98%, outperforming the Shanghai Composite Index, which rose by 0.84% [12]. - The advertising and marketing sector led the gains with a 6.05% increase, while digital media saw a decline of 3.96% [12][16]. Key Industry Data AI Application Data - For the week of January 12-18, 2026, the estimated iOS downloads for major AI applications showed varied performance, with Deepseek down by 14.52% and Tencent's Yuanbao up by 2.27% [2][17]. - The weekly token usage on the OpenRouter platform was 7.50 trillion, reflecting a slight decrease of 1.96% [2][17]. Gaming Data - The top five mobile games on iOS as of January 24, 2026, included "Honor of Kings" and "Peacekeeper Elite," with "Tomorrow's Ark: The End of Days" entering the top five shortly after its release [2][19]. - Upcoming game releases include "Survival 33 Days" set for February 15 and "EVE," an AI companion app, expected to launch on March 14 [21][26]. Film Data - The total box office for domestic films reached 304 million yuan, with "Return to Silent Hill" leading the week with a box office of 66.06 million yuan [22][23]. - Four films have been scheduled for the Spring Festival, indicating a strong pipeline for theatrical releases [22][23]. Investment Recommendations - The report recommends focusing on themes such as AI applications and cultural exports, with specific attention to sub-sectors like gaming, IP, short dramas, marketing, and publishing [3][27]. - Notable companies to watch include Giant Network, Perfect World, and Kuaishou, among others [3][27].
A股部分腾讯云概念股走强,世纪恒通涨近7%
Xin Lang Cai Jing· 2026-01-26 06:39
Group 1 - The core viewpoint of the news highlights the strong performance of certain Tencent Cloud concept stocks in the A-share market, driven by Tencent's announcement of a cash activity related to AI applications during its annual meeting [1] Group 2 - Stock performance details indicate that Ruijie Network saw a rise of 12.41%, with a total market value of 68.4 billion, and a year-to-date decline of 3.18% [2] - Century Hengtong increased by 6.97%, with a market capitalization of 3.892 billion, and a year-to-date increase of 17.62% [2] - Hongjing Technology rose by 5.82%, with a market value of 12.8 billion, and a year-to-date increase of 25.64% [2] - Keda Data and Deepin Technology both experienced increases of 3.30% and 3.10%, with market values of 33.1 billion and 72.5 billion respectively, and year-to-date increases of 15.63% and 49.73% [2] - Other stocks such as Donghua Software, Yunsai Zhili, Zhe Shu Culture, and Fanwei Network also showed positive performance, with varying increases and market capitalizations [2]
浙江省文化产业投资集团有限公司总经理蒋国兴被查,曾主导浙报传媒上市
Guan Cha Zhe Wang· 2026-01-24 14:14
Group 1 - Jiang Guoxing, the Deputy Secretary of the Party Committee, Director, and General Manager of Zhejiang Cultural Industry Investment Group Co., Ltd., is under investigation for serious violations of discipline and law, having voluntarily surrendered to the authorities [1] - Jiang Guoxing was born in October 1969 and graduated from Wuhan University with a bachelor's degree, recognized as a talent in the national publicity and cultural system [4] - Jiang has worked at Zhejiang Daily since 1992, engaging in news editing and management, and has led various investment projects in the cultural and media sectors [5] Group 2 - Jiang Guoxing was responsible for establishing Zhejiang Xindian Media Investment Co., Ltd. in 2001 and managed its operations until 2011, overseeing significant investments in multiple companies [5] - He served as the Director and General Manager of Zhejiang Media Group Co., Ltd. from September 2011 to August 2013, during which the company successfully went public [5] - Jiang has held various leadership roles within Zhejiang Daily Press Group, including Vice President and member of the Party Committee since June 2013 [6]