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Gamers Scramble Their Way Through The American Egg Board's "Tower of Eggs" Pop-up in Roblox
Prnewswire· 2024-11-12 19:24
First-ever gaming activation from America's egg farmers engages gamers through obstacle course gameplay, egg power-ups and in-game recipes. CHICAGO, Nov. 12, 2024 /PRNewswire/ -- The American Egg Board (AEB) announced today the launch of a first-of-its-kind, in-game activation exclusively in Roblox, an immersive gaming and creation platform: a "Tower of Eggs" pop-up filled with a dozen delicious egg recipes. Featured in popular Roblox obby (obstacle-course) games now through February 5, 2025, it's an uneggs ...
Roblox to Add Age Restrictions for Social Hangouts and Unrated Experiences
CNET· 2024-11-07 22:24
Child Safety Updates - Roblox is limiting access to more interactive spaces and unrated games for users under 13 years old, restricting social hangout elements, vibe games, clubs, and free-form creation tools [1][2] - Starting November 18, gamers under 13 will not be able to access these interactive features, though roleplaying games and real-life simulations remain accessible [2] - The company is also changing its default settings to prevent users under 13 from accessing unrated games, requiring developers to complete a questionnaire by December 3 to make their games accessible to preteens [3] Background and Context - The updates come amid increased scrutiny over Roblox's child protection measures, with investigations revealing cases of predators targeting children and a lawsuit alleging illegal gambling on the platform [4] - Over 40% of Roblox's 78 million users are preteens, making child safety a critical issue for the platform [4] - In October, the company introduced parental controls, allowing parents to limit access to certain chats and games based on their child's age [5]
Analysts Praises Roblox Stock's Long-Term Outlook
Schaeffers Investment Research· 2024-11-04 14:29
Roblox Corp (NYSE:RBLX) is 2.8% higher in premarket trading, after Morgan Stanley upgraded shares to "overweight" from "equal weight" and raised its price target to $65 from $38. In its bull note, the analyst said the video game developer's growing audience could help RBLX more than double. In addition to Morgan Stanley's upgrade, Roth MKM and Deutsche Bank hiked their price targets to $54 and $60, respectively. There's room for more upgrades too, considering nine of 24 covering brokerages rate the equity a ...
Analysts revise Roblox stock price target with bullish upgrades
Finbold· 2024-11-04 11:38
Back on October 8, noted activist short-selling group Hindenburg Research released a comprehensive report alleging that Roblox (NYSE: RBLX) was engaged in misleading and careless business practices.Every Hindenburg report is a matter of concern — as previous releases have led to immense drops in stock price, like in the case of Super Micro Computer (NASDAQ: SMCI), or even arrests, like in the case of The Nikola Corporation (NASDAQ: NKLA).The activist firm accused the video game developer of using inflated m ...
Roblox (RBLX) Recently Broke Out Above the 50-Day Moving Average
ZACKS· 2024-11-01 14:30
After reaching an important support level, Roblox (RBLX) could be a good stock pick from a technical perspective. RBLX surpassed resistance at the 50-day moving average, suggesting a short-term bullish trend. The 50-day simple moving average is a widely used technical indicator that helps determine support or resistance levels for different types of securities. It's one of three major moving averages, but takes precedent because it's the first sign of an up or down trend. Over the past four weeks, RBLX has ...
Roblox Stock Set for More Gains After Strong Earnings Report
MarketBeat· 2024-11-01 11:45
Despite the S&P 500 falling by over 1.3% on the morning of Halloween, some stocks have reason to celebrate their strong price action to beat most – if not all – of other peers in the stock market. Today, it is Roblox Co. NYSE: RBLX that announced its latest quarterly earnings results, the reason why markets reacted by sending the stock to a new 52-week high. Roblox Today RBLX Roblox $51.70 +8.56 (+19.84%) 52-Week Range $29.55 ▼ $52.65 Price Target $47.40 Add to Watchlist After rallying by as much as 17% for ...
RBLX BREAKING NEWS: Roblox Corporation Investors that Suffered Losses are Encouraged to Contact RLF About Ongoing Investigation into the Company (NYSE: RBLX)
GlobeNewswire News Room· 2024-10-31 21:00
NEW YORK, Oct. 31, 2024 (GLOBE NEWSWIRE) -- Why: Rosen Law Firm, a global investor rights law firm, continues to investigate potential securities claims on behalf of shareholders of Roblox Corporation (NYSE: RBLX) resulting from allegations that Roblox may have issued materially misleading business information to the investing public. So What: If you purchased Roblox securities you may be entitled to compensation without payment of any out of pocket fees or costs through a contingency fee arrangement. The R ...
Roblox: Blowout Results For Q3 And A Boost To Guidance
Seeking Alpha· 2024-10-31 20:03
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Roblox: Engaging Bigger Kids With Better Content Drives More Payments
PYMNTS.com· 2024-10-31 18:24
Youth-focused video game and metaverse company Roblox is experience a growth spurt. Users over the age of 13 are now a majority of the company's hundreds of millions of users. "We're currently at less than 3% of our TAM in the gaming market space," executives told investors during the company's third-quarter 2024 earnings call on Thursday (Oct. 31), highlighting that Roblox is transforming into a true platform rather than a collection of gaming experiences. Daily active users (DAU) of Roblox's virtual world ...
Roblox(RBLX) - 2024 Q3 - Earnings Call Transcript
2024-10-31 15:30
Financial Data and Key Metrics Changes - Revenue for Q3 2024 was $919 million, up 29% year-on-year, exceeding guidance of $860 million to $885 million [17] - Q3 bookings reached $1.129 billion, growing 34% year-on-year, surpassing guidance of $1 billion to $1.025 billion [17] - Daily Active Users (DAUs) hit a record of 88.9 million, up 27% year-on-year, with significant growth in various regions [17][18] - Cash from operations was $247.4 million, up 120% year-on-year, exceeding guidance of $147 million to $162 million [21] - Free cash flow increased by 66%, reaching $218 million, better than guidance of $105 million to $120 million [22] Business Line Data and Key Metrics Changes - Developer exchange fees were $231.5 million, an all-time high, reflecting a 36% year-on-year increase [19] - Infrastructure, trust, and safety costs rose 4% year-on-year, driven by investments in AI [20] - Personnel costs, excluding stock-based compensation, were $202.2 million, representing 22% of revenue, a decrease compared to the previous year [21] Market Data and Key Metrics Changes - DAUs in the US and Canada grew 26% year-on-year, while APAC saw a 37% increase [18] - Japan's DAUs grew 59% year-on-year, and India's DAUs increased by 55% [18] - Engagement hours reached 20.7 billion, up 29% year-on-year, with significant growth in the US, Canada, Japan, and India [18][19] Company Strategy and Development Direction - The company aims for 10% of the world's gaming software market to run on Roblox, currently estimated at $180 billion [29] - Focus on enhancing search and discovery through AI-powered algorithms and improving the virtual economy [23][32] - Emphasis on safety and civility, with ongoing improvements to moderation systems and parental controls [10][11] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the long-term growth of the Roblox platform, highlighting strong cash generation and operating leverage [34][38] - The company is committed to continuous improvement in safety and moderation systems, with several updates expected before year-end [45] - Management noted the importance of consistent growth and the need for time to validate higher growth rates [46] Other Important Information - The company has made significant investments in infrastructure and personnel to support growth [35] - Moody's upgraded the company's senior notes from BA2 to BA1, reflecting improved credit quality [39] - The introduction of paid access experiences is expected to enhance monetization opportunities for developers [41][71] Q&A Session Summary Question: Discussion on new initiatives in the virtual economy - Management shared insights on dynamic pricing optimization for developers, indicating that reducing prices can drive overall revenue [41] Question: Content moderation tools and parental controls - Management confirmed ongoing improvements in safety systems, with no anticipated step change in investment spend [45] Question: Monetization growth and advertising contributions - Management noted that monetization improvements were broad-based across platforms and demographics, with a focus on core microtransaction business [50] Question: LiveOps event frequency and engagement factors - Management indicated that the frequency of events may be higher than once per quarter, with a focus on showcasing creators and technology [57] Question: Impact of console availability on growth - Management highlighted that the addition of PlayStation has significantly increased the console player base, enhancing economic opportunities for creators [64] Question: Future of paid access games - Management discussed the potential for paid access experiences to contribute to overall bookings, emphasizing the efficiency of their infrastructure [71] Question: AI foundational model and revenue model - Management outlined plans for AI integration in user-generated content, aiming to enhance the quality and innovation of experiences on the platform [74]