Take-Two Interactive Software(TTWO)
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Explosion reported at GTA 6 studio — further delays expected?
Invezz· 2026-01-19 17:28
Core Insights - Investors are closely monitoring Take-Two Interactive (NASDAQ: TTWO) following reports of an explosion at Rockstar North's headquarters in Edinburgh, which resulted in structural damage [1] Company Impact - The explosion at Rockstar North's headquarters has raised concerns about potential disruptions to game development and operations, which could affect Take-Two's upcoming releases and overall performance [1]
Take-Two Interactive (TTWO) Sees a More Significant Dip Than Broader Market: Some Facts to Know
ZACKS· 2026-01-16 23:51
Company Overview - Take-Two Interactive (TTWO) closed at $240.14, reflecting a decrease of -1.72% from the previous day's closing price, underperforming the S&P 500 which fell by 0.06% [1] - The stock has declined by 0.94% over the past month, contributing to a loss of 1.49% in the Consumer Discretionary sector, while the S&P 500 gained 1.99% [2] Upcoming Earnings - The upcoming earnings report for Take-Two Interactive is scheduled for February 3, 2026, with an expected EPS of $0.83, indicating a 15.28% increase year-over-year [3] - Revenue is projected to reach $1.59 billion, representing a 15.57% increase compared to the same quarter last year [3] Full-Year Estimates - Zacks Consensus Estimates for the full year predict earnings of $3.29 per share and revenue of $6.48 billion, reflecting year-over-year increases of +60.49% and +14.76%, respectively [4] - Recent changes in analyst estimates may indicate shifting business trends, with positive revisions suggesting optimism about the company's outlook [4] Valuation Metrics - Take-Two Interactive currently has a Forward P/E ratio of 74.37, significantly higher than the industry average of 17.39 [7] - The company has a PEG ratio of 2.15, compared to the gaming industry's average PEG ratio of 1.62 [7] Industry Context - The Gaming industry, part of the Consumer Discretionary sector, holds a Zacks Industry Rank of 199, placing it in the bottom 19% of over 250 industries [8] - Research indicates that the top 50% rated industries outperform the bottom half by a factor of 2 to 1 [8]
Jim Cramer on Take-Two: “Great Scarcity Value There”
Yahoo Finance· 2026-01-13 13:20
Core Viewpoint - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is positioned to benefit from the recent news of Electronic Arts going private, which has led to a significant increase in its stock price due to scarcity value and anticipation of new game releases [1] Group 1: Stock Performance - Take-Two's stock has increased by 39% following the announcement of Electronic Arts being taken private by a group of investors led by Saudi Arabia's Sovereign Wealth Fund [1] - The transition of Electronic Arts to a private entity leaves Take-Two as the only independent publicly traded game publisher, enhancing its market position [1] Group 2: Game Launch Potential - The upcoming launch of Grand Theft Auto VI is expected to further boost Take-Two's share price, as it is considered the greatest entertainment franchise of all time [2] - The CEO, Strauss Zelnick, is viewed as capable of delivering strong performance for the company, reinforcing investor confidence [2]
Earnings Preview: What to Expect From Take-Two Interactive Software’s Report
Yahoo Finance· 2026-01-13 12:55
Company Overview - Take-Two Interactive Software, Inc. (TTWO) has a market capitalization of $46.3 billion and is a prominent developer, publisher, and marketer of interactive entertainment [1] - The company is headquartered in New York and operates major internal labels such as Rockstar Games, 2K, and Zynga, producing video games for various platforms [1] - Take-Two's portfolio includes influential franchises like Grand Theft Auto, Red Dead Redemption, NBA 2K, BioShock, Borderlands, Civilization, and Max Payne [1] Earnings Expectations - Take-Two is set to announce its fiscal Q3 earnings for 2026 on February 3, with analysts predicting a profit of $0.40 per share, reflecting a 17.7% increase from $0.34 per share in the same quarter last year [2] - For fiscal 2026, analysts expect TTWO to report a profit of $1.81 per share, which represents a 223.2% increase from $0.56 per share in fiscal 2025 [3] - The company's EPS is projected to grow by 251.4% annually to reach $6.36 in fiscal 2027 [3] Stock Performance - Over the past 52 weeks, shares of TTWO have increased by 39.4%, outperforming the S&P 500 Index's return of 19.7% and the Communication Services Select Sector SPDR Fund's rise of 22.7% [4] - Take-Two's stock performance has been driven by solid growth, franchise strength, and positive earnings outlook, with investors responding favorably to robust revenue growth and high earnings forecasts [5] - The company is expected to benefit from a strong pipeline of popular gaming titles and diversified revenue streams, including mobile gaming growth through Zynga and anticipation for major releases like Grand Theft Auto VI [5]
India's Bajaj Group completes acquisition of 23% stake in insurance companies from Allianz
Reuters· 2026-01-08 13:13
Core Insights - Bajaj Group has acquired a 23% stake in its insurance subsidiaries from Allianz SE for 213.90 billion rupees ($2.38 billion) [1] Company Summary - The acquisition was completed by Bajaj Finserv, a firm within the Bajaj Group [1] - The transaction reflects Bajaj Group's strategic move to strengthen its position in the insurance sector [1]
Sega Sammy Vs. Take-Two Interactive: When Lower Valuation Meets Higher Expectations
Seeking Alpha· 2026-01-08 13:13
Core Insights - The article emphasizes the convergence of culture, technology, and valuation in future-oriented industries, particularly in digital assets and gaming sectors [1] Group 1: Digital Assets - The focus includes major cryptocurrencies such as XRP, Bitcoin, and Ethereum, which are reshaping global finance [1] - The analysis aims to identify early positioning in these digital assets that are leading the next cycle of growth [1] Group 2: Gaming Industry - The article covers gaming publishers like Nintendo, Capcom, and Square Enix, highlighting their role in transforming entertainment [1] - The approach combines discounted cash flow (DCF) and relative valuation methods to assess these companies [1] Group 3: Consumer Brands - Selected consumer brands such as Monster Beverage, Sprouts, and Macy's are analyzed, where brand strength and consumer behavior are key drivers of long-term value [1] - The analysis seeks to provide insights into how these brands can capitalize on market trends [1]
'GTA 6' Reportedly Not Yet Content Complete as Journalist Jason Schreier Addresses Release Timing and Delay Speculation
International Business Times· 2026-01-08 11:57
Core Insights - The development of "Grand Theft Auto VI" (GTA 6) is ongoing, with the game not yet content complete, leading to speculation about potential delays [1][3][5] - A November 2026 release is still considered plausible, but not guaranteed, as Rockstar may not finalize the date until later in the year [1][3][5] - Rockstar prioritizes perfection, indicating a willingness to delay the game to avoid releasing a buggy product, which is crucial for the stock performance of its parent company, Take-Two Interactive [3][5] Development Status - Developers are still finalizing missions and features for GTA 6, which is typical for a game of this scale, and does not necessarily indicate trouble [1][2][4] - The game has already experienced a significant delay from an initial 2025 release window to November 19, 2026, which has heightened expectations rather than dampened them [8][10] Industry Impact - Sony is treating PlayStation as the primary platform for GTA 6, planning its upcoming lineup around the game, which underscores its significance in the industry [4] - The anticipation for GTA 6 remains high, with expectations for it to be Rockstar's most ambitious open-world experience, featuring an expanded Vice City, deeper narrative choices, and dynamic NPC behavior [9][10] Release Considerations - While a delay is possible, development appears to be progressing normally for a project of this ambition, and patience is advised as fans await further updates from Rockstar [5][6] - The extended development time is expected to lead to a more polished product, with a focus on technical stability and refined mission design [9][10]
Will Take-Two (TTWO) Beat Estimates Again in Its Next Earnings Report?
ZACKS· 2026-01-06 18:10
Core Insights - Take-Two Interactive (TTWO) is well-positioned to continue its earnings-beat streak, having surpassed earnings estimates by an average of 93.18% in the last two quarters [1][2]. Earnings Performance - In the most recent quarter, Take-Two reported earnings of $1.46 per share, exceeding the expected $0.91 per share by 60.44%. In the previous quarter, the company reported $0.61 per share against an estimate of $0.27 per share, resulting in a surprise of 125.93% [2]. Earnings Estimates and Predictions - Recent estimates for Take-Two have been increasing, with a positive Earnings ESP of +2.41%, indicating bullish sentiment among analysts regarding the company's earnings prospects [5][8]. - The combination of a positive Earnings ESP and a Zacks Rank of 3 (Hold) suggests a high likelihood of another earnings beat, with historical data showing that stocks with this combination beat estimates nearly 70% of the time [6][8]. Earnings ESP Explanation - The Zacks Earnings ESP compares the Most Accurate Estimate to the Zacks Consensus Estimate, with the Most Accurate Estimate reflecting the latest analyst revisions, which may be more accurate than earlier predictions [7].
RBLX vs TTWO: Which Gaming Stock Has the Stronger 2026 Setup?
ZACKS· 2025-12-30 16:01
Core Insights - The gaming sector is transitioning from hype-driven narratives to a focus on execution, monetization, and earnings visibility, with a comparison between Roblox Corporation (RBLX) and Take-Two Interactive Software, Inc. (TTWO) as investors look towards 2026 [1][2] Summary of Roblox Corporation (RBLX) - Roblox is characterized as a long-duration platform story with user-generated content, global engagement, and expanding monetization tools, suggesting a significant growth potential as it currently holds just over 3% of the global gaming market [2][3] - In Q3 2025, Roblox reported over 151 million daily active users, with engagement hours increasing by over 90% year-over-year, indicating growth driven by usage intensity rather than one-off hits [3][4] - The demographic shift towards older users, particularly those aged 13 and above, is broadening monetization potential and aligning Roblox with mainstream gaming categories [4] - Investments in technology and creator ecosystems, including advanced matchmaking and AI-driven tools, are expected to enhance content quality and sustain innovation, positioning Roblox for compounded growth into 2026 [5] - However, margin pressure is anticipated due to heavy reinvestment in creator payouts and infrastructure, which may impact near-term profitability [6] Summary of Take-Two Interactive Software, Inc. (TTWO) - Take-Two enters 2026 with strong visibility and momentum, supported by a portfolio of enduring franchises and a defined release cadence, raising fiscal 2026 net bookings guidance to $6.4-$6.5 billion [7][8] - The company has shifted towards recurrent consumer spending, which now constitutes most of its bookings, providing a sturdier earnings base as it heads into a critical release year [7][9] - Franchise depth and lifecycle management are key to Take-Two's strategy, with successful titles like NBA 2K26 and ongoing engagement with Grand Theft Auto V contributing to sustained in-game spending [9] - Mobile gaming is a significant growth driver, with franchises from Zynga showing consistent double-digit growth and improving profitability through direct-to-consumer initiatives [10] - Execution concentration around the anticipated Grand Theft Auto VI release poses a risk, as any delays could test investor patience and impact near-term expectations [11] Financial Estimates - The Zacks Consensus Estimate for RBLX's 2026 sales implies a year-over-year increase of 22.1%, with an expected loss per share of $1.88 [12] - For TTWO, the consensus estimates imply a 14.8% year-over-year sales growth and a 60% increase in EPS for fiscal 2026 [13] Price Performance & Valuation - RBLX stock has decreased by 22.5% over the past six months, while TTWO shares have increased by 5.3% during the same period [14] - RBLX is trading at a forward price-to-sales ratio of 6.59X, below its median of 8.69X, whereas TTWO's forward sales multiple is at 5.68X, above its median of 5.60X [16] Conclusion - The setup favors Take-Two heading into 2026 due to stronger earnings visibility and a balanced growth profile, while Roblox's long-term appeal relies on sustained reinvestment and margin patience [20]
Take-Two Stock Has Been Hurt by GTA 6 Delays. Bet on a 2026 Hit, Analyst Says.
Barrons· 2025-12-29 16:09
Group 1 - The stock of the developer declined following the announcement that Grand Theft Auto VI is scheduled for release in November next year [1]