Financial Data and Key Metrics Changes - Net revenues for Q2 2024 were 72.6million,a714.1 million, down from 16.3millionayearago,reflectingadeclineinoperatingmargins[11]−DailyActiveUsers(DAU)decreasedto3.2million,a12285 million and 295million,downfrompreviousestimates,duetoongoingsoftnessinthesocialcasinocategory[12]OtherImportantInformation−Thecompanyrepurchasednearly15106 million in cash and no debt [4][12] - The myVIP program has expanded to include 131 rewards partners, offering over $160 million in retail rewards [8] Q&A Session Summary Question: Guidance and Industry Challenges - Management indicated that the revised guidance is primarily due to ongoing challenges in the social casino category and delays in scaling the Tetris Block Puzzle product [15][16] Question: playAWARDS Pipeline - Management noted that while there are opportunities in the B2B space for playAWARDS, the current focus is on stabilizing the core casino portfolio [17] Question: Cost Structure and Marketing Investments - Management acknowledged that the cost structure needs improvement and confirmed plans to increase marketing investments for myVEGAS due to its positive performance [25][35] Question: Tetris Engagement and Retention - Early retention metrics for the new Tetris product are strong, but the company is cautious about scaling marketing until user acquisition costs are more favorable [24] Question: Social Casino Category Weakness - Management attributed the weakness in the social casino category to the rise of sweepstakes products rather than iGaming [36] Question: M&A Activity - The company remains active in pursuing both transformative and tuck-in acquisitions, with a focus on the growing sweepstakes market [38]