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继《反抗引擎》(Rebel Engine) 发布,Snail Inc. 旗下 Wandering Wizard 彰显发行战略
Globenewswire· 2025-11-15 02:35
Core Viewpoint - Snail, Inc. has launched a new gameplay trailer for its independent game "Rebellion Engine," showcasing its unique combat system and receiving positive feedback from players on the Steam platform [1] Group 1: Game Development and Strategy - "Rebellion Engine" is developed by the Argentine studio Seven Leaf Clover and exemplifies Wandering Wizard's strategy to create a diverse and high-quality portfolio of independent games [1] - The game combines the depth of hack-and-slash mechanics with the fast-paced nature of classic retro shooters, appealing to both core and emerging player demographics [1] - The game has gained popularity through participation in various events, including PAX West 2025, where players could experience it firsthand [1] Group 2: Community Engagement and Collaborations - The game has collaborated with virtual streamer Hakos Baelz, who has over 1.09 million YouTube subscribers, to create an original game soundtrack, bridging the independent game and rapidly growing virtual streamer music sectors [2] - Additionally, a partnership with Spanish game creator Joseju, who also has over a million YouTube subscribers, has further enhanced the game's visibility in the European market [2] - Since its launch, "Rebellion Engine" has shown strong creator-driven momentum, with over 7,500 related videos on TikTok and a total view count exceeding 1.5 million, highlighting the success of Wandering Wizard's strategy in integrating creative talent and cultural collaborations [2]
Snail Inc.'s Wandering Wizard Highlights Publishing Strategy Following Rebel Engine Launch
Globenewswire· 2025-11-14 13:30
Core Insights - Snail, Inc. announced the release of a new gameplay trailer for its indie title Rebel Engine, which has received a "Positive" player rating on Steam, indicating strong audience reception [1] - Rebel Engine, developed by Argentina-based Seven Leaf Clover, combines hack-and-slash mechanics with fast-paced shooting, appealing to both core and emerging gaming audiences [2] - The game has gained visibility through partnerships with popular VTubers and gaming creators, resulting in significant creator-driven momentum post-launch, including over 7,500 TikTok videos with more than 1.5 million views [3] Company Overview - Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, with a diverse portfolio of premium games across various platforms, including consoles, PCs, and mobile devices [4]
Snail, Inc. (SNAL) Reports Q3 Loss, Misses Revenue Estimates
ZACKS· 2025-11-12 23:36
Core Insights - Snail, Inc. reported a quarterly loss of $0.21 per share, significantly worse than the Zacks Consensus Estimate of a loss of $0.05, marking an earnings surprise of -320.00% [1] - The company's revenues for the quarter ended September 2025 were $13.82 million, missing the Zacks Consensus Estimate by 37.18% and down from $22.53 million a year ago [2] - Snail, Inc. shares have declined approximately 48.3% year-to-date, contrasting with the S&P 500's gain of 16.4% [3] Financial Performance - Over the last four quarters, Snail, Inc. has surpassed consensus EPS estimates two times [2] - The current consensus EPS estimate for the upcoming quarter is $0.07 on revenues of $30 million, while for the current fiscal year, it is -$0.48 on revenues of $94.3 million [7] Market Outlook - The company's earnings outlook will be crucial for future stock performance, with management's commentary on the earnings call expected to influence investor sentiment [3][4] - The Zacks Rank for Snail, Inc. is currently 3 (Hold), indicating that shares are expected to perform in line with the market in the near future [6] Industry Context - The Gaming industry, to which Snail, Inc. belongs, is currently ranked in the bottom 39% of over 250 Zacks industries, suggesting potential challenges ahead [8] - Another company in the same industry, GDEV Inc., is expected to report quarterly earnings of $0.42 per share, reflecting a year-over-year decline of 46.8% [9]
Snail(SNAL) - 2025 Q3 - Earnings Call Transcript
2025-11-12 22:30
Financial Data and Key Metrics Changes - Net revenue for Q3 2025 was $13.8 million, down from $22.5 million in the same period last year, primarily due to an increase in deferred revenue of $10.9 million [16][18] - Net loss for Q3 2025 was $7.9 million compared to a net income of $233,000 in the same period last year, driven by decreased net revenue and increased expenses [18] - Bookings for Q3 increased by 9.3% to $17.6 million compared to $16.1 million from the same period last year [19] Business Line Data and Key Metrics Changes - Total ARK sales increased by $2.2 million compared to the same period last year, while Salty TV sales increased by $300,000 [16] - Units sold for the gaming business increased by 7.8% year over year, with total units sold for the nine-month period rising 38.7% to 4.8 million [10] - Average daily active users (DAU) for ARK: Survival Evolved and ARK: Survival Ascended reached approximately 122,658 and 92,876, respectively [10] Market Data and Key Metrics Changes - Deferred revenue balance as of September 30, 2025, was $36.4 million, with $35.3 million due to non-refundable payments [17] - The company expects to recognize approximately $26.5 million of deferred revenue within the next 12 months, with $5.8 million expected to be recognized in Q4 2025 [17][18] Company Strategy and Development Direction - The company is pursuing a stablecoin project to position itself as a pioneer in digital payments within the gaming industry, viewing stablecoins as the future of digital transactions [5][6] - Upcoming growth drivers include the launch of ARK: Lost Colony and the anticipated release of Echoes of Elysium on December 4, 2025 [14][15] Management's Comments on Operating Environment and Future Outlook - Management noted that the decline in net revenue was primarily due to timing of revenue recognition rather than a reduction in sales or demand [7] - The company remains optimistic about a stronger Q4, driven by the upcoming launch of new content and continued engagement across its gaming portfolio [9][22] Other Important Information - The company participated in several industry events to drive awareness of its titles, including Gamescom and TwitchCon [11] - The interactive film segment has seen growth, with 67 short-film dramas released through the Salty TV app [12] Q&A Session Summary Question: Can you discuss the gross margins in the quarter? - The decrease in gross margin was attributed to fixed license fees and deferred revenue from Lost Colony sales [23][24] Question: Can you elaborate on the timing of deferred revenue recognition? - Most deferred revenue is expected to be recognized within the next 12 months, with $5.9 million related to Lost Colony expected in Q4 2025 [25][26] Question: What does the remaining deferred revenue consist of? - The majority of deferred revenue is related to gaming performance obligations and some deposits for future games [27][28]
Snail(SNAL) - 2025 Q3 - Quarterly Report
2025-11-12 21:07
Revenue Performance - The ARK franchise generated 88.4% of revenues in Q3 2025, down slightly from 88.7% in Q3 2024, and 90.3% for the nine months ended September 30, 2025, compared to 82.0% in the same period of 2024 [205]. - Net revenue for Q3 2025 was $13.8 million, a decrease from $22.5 million in Q3 2024, while net revenue for the nine months ended September 30, 2025, was $56.1 million, down from $58.3 million in the same period of 2024 [206]. - Net revenues for the three months ended September 30, 2025 decreased by $8.7 million, or 38.7%, compared to the same period in 2024, totaling $13.8 million [236]. - For the nine months ended September 30, 2025, net revenues were $56.1 million, a decrease of $2.2 million, or 3.7%, compared to the same period in 2024 [250]. User Engagement - Daily active users (DAUs) for ARK: Survival Evolved and ARK: Survival Ascended averaged 216,000 and 233,000 in Q3 2025, compared to 210,000 and 212,000 in Q3 2024 [205]. - The company sold 1.1 million units of games in Q3 2025, consistent with sales in Q3 2024, and has sold a total of 54.6 million units since January 1, 2016 [209]. - Units sold increased by 1.3 million, or 38.7%, for the nine months ended September 30, 2025, attributed to higher sales of ARK franchise titles [270]. Financial Losses - The company reported a net loss of $7.9 million for Q3 2025, compared to a net income of $0.2 million in Q3 2024, and a net loss of $26.4 million for the nine months ended September 30, 2025, compared to a net income of $0.7 million in the same period of 2024 [206]. - The income (loss) from operations for the three months ended September 30, 2025 was $(9.9) million, a decrease of $10.3 million compared to the same period in 2024 [236]. - For the three months ended September 30, 2025, EBITDA decreased by $10.2 million, or 2,038.6%, compared to the same period in 2024, primarily due to an increase in net loss of $8.1 million [279]. - For the nine months ended September 30, 2025, EBITDA decreased by $17.2 million, or 1,053.9%, compared to the same period in 2024, mainly due to an increase in net loss of $27.1 million [280]. Expenses - General and administrative expenses increased by $1.0 million, or 26.0%, for the three months ended September 30, 2025, totaling $4.8 million [240]. - Research and development expenses decreased by $0.2 million, or 4.0%, for the three months ended September 30, 2025, totaling $3.7 million [241]. - Advertising and marketing expenses increased by $0.4 million, or 78.4%, for the three months ended September 30, 2025, totaling $0.9 million [242]. - General and administrative expenses rose by $4.3 million, or 48.9%, primarily due to increased salaries and wages [255]. - Research and development expenses increased by $3.1 million, or 41.4%, driven by outsourced development and internal team expansion [256]. - Advertising and marketing expenses surged by $2.4 million, or 178.8%, due to increased presence at industry events and marketing campaigns [257]. Cash Flow and Financing - As of September 30, 2025, unrestricted cash was $12.3 million, up from $7.3 million as of December 31, 2024 [282]. - Net cash flows provided by operating activities for the nine months ended September 30, 2025 increased by $2.2 million, or 104.1%, compared to the same period in 2024 [287]. - Net cash flows used in investing activities for the nine months ended September 30, 2025 were $4.1 million, compared to none in the same period in 2024 [292]. - Net cash flows provided by financing activities for the nine months ended September 30, 2025 were $4.9 million, compared to $(6.7) million for the same period in 2024 [293]. Debt and Liabilities - The company had a net loss of $(26.4) million for the nine months ended September 30, 2025, a decrease of $27.1 million compared to a net income of $0.7 million in 2024 [289]. - As of September 30, 2025, the company had a balance of $3.0 million on its 2021 Revolving Loan, due in June 2026 [284]. - The Company amended its revolving loan agreement in June 2023, reducing the maximum balance from $9.0 million to $6.0 million, with $3.0 million outstanding as of September 30, 2025 [301]. - The Company did not meet the minimum debt service coverage ratio of 1.5 to 1.0 for the trailing twelve months ended September 30, 2025, and received a waiver for this breach [311]. - The long-term portion of the 2021 Promissory Note and 2025 Term Loan has been reclassified as a current liability due to non-compliance with debt covenants [311]. Strategic Initiatives - The company launched a short film mobile application, SaltyTV, with 67 short film dramas released by September 30, 2025, and plans for consistent new releases [223]. - The company is exploring a strategic digital asset initiative, including the potential introduction of its own proprietary stablecoin, subject to various factors [224]. - The Lost Colony Expansion Pass pre-sale exceeded expectations, selling over 306,000 units through September 30, 2025 [221]. - The new DLC map ARK: Astraeos sold 574,000 units across platforms since its release in February 2025 [217].
Snail(SNAL) - 2025 Q3 - Quarterly Results
2025-11-12 21:06
Financial Performance - Net revenues for Q3 2025 were $13.8 million, down from $22.5 million in Q3 2024, primarily due to an increase in deferred revenue of $10.9 million[8] - The net loss for Q3 2025 was $(7.9) million, compared to a net income of $0.2 million in Q3 2024, largely due to decreased revenues and increased expenses[12] - EBITDA for Q3 2025 was $(9.7) million, a decrease from $0.5 million in Q3 2024, primarily due to increased net loss and expenses[14] - For the three months ended September 30, 2025, Snail, Inc. reported net revenues of $13,819,527, a decrease of 38.8% compared to $22,530,372 for the same period in 2024[32] - The gross profit for the three months ended September 30, 2025, was $14,406, significantly down from $8,706,428 in the prior year, indicating a gross margin decline[32] - The total comprehensive loss for the nine months ended September 30, 2025, was $26,284,060, compared to a comprehensive income of $730,844 for the same period in 2024[32] - The company reported a net loss of $(26,375,362) for the nine months ended September 30, 2025, compared to a net income of $707,318 in the same period of 2024[35] Sales and Bookings - Total ARK sales increased by $2.2 million, driven by $2.1 million from ARK: Survival Ascended and $0.5 million from ARK: Aquatica[9] - Bookings rose 9.3% to $17.6 million compared to $16.1 million in the same period last year, attributed to sales promotions and new releases[13] - Total ARK sales for the nine months ended September 30, 2025, increased by $13.7 million compared to the same period last year[16] Deferred Revenue - As of September 30, 2025, the balance of deferred revenue was $36.4 million, with $28.8 million expected to be recognized within the next 12 to 60 months[10] - The company anticipates a stronger Q4 2025, expecting to recognize $5.8 million of deferred revenue with the launch of ARK: Lost Colony[10] - Deferred revenue increased by $10,901,655, indicating a strong demand for the company's products or services[35] Cash and Assets - As of September 30, 2025, unrestricted cash was $12.3 million, up from $7.3 million as of December 31, 2024[15] - Total current assets as of September 30, 2025, increased to $34,656,077 from $31,246,538 as of December 31, 2024, representing an increase of 7.7%[28] - Cash and cash equivalents increased to $12,284,675 as of September 30, 2025, compared to $7,303,944 as of December 31, 2024, reflecting a growth of 68.1%[28] - Cash and cash equivalents at the end of the period increased to $13,219,675 from $11,685,859, representing a growth of approximately 13.1%[36] Expenses - Operating expenses increased to $9,864,665 for the three months ended September 30, 2025, compared to $8,299,567 in the same period of 2024, reflecting a rise of 18.9%[32] - The company reported a significant increase in general and administrative expenses, which reached $4,844,261 for the three months ended September 30, 2025, up from $3,845,301 in the same period of 2024[32] - Research and development expenses for the three months ended September 30, 2025, were $3,731,441, slightly down from $3,885,926 in the prior year[32] Stockholder Information - Net income attributable to Class B common stockholders for the current period is $(6,174,656), compared to $183,835 in the previous period, reflecting a significant decline[33] - Basic and diluted loss per share attributable to Class A common stockholders is $(0.21) for the current period, down from $0.01 in the previous period[33] - The weighted-average shares used to compute income (loss) per share attributable to Class A common stockholders was 8,827,465 for the current period, compared to 8,024,369 in the previous period[33] Cash Flow Activities - Net cash provided by operating activities for the nine months ended September 30, 2025, is $4,150,392, compared to $2,033,197 for the same period in 2024, indicating an increase of approximately 104.4%[35] - Net cash used in investing activities for the nine months ended September 30, 2025, was $(4,146,992), with significant investments in software and software licenses[35] - The company reported a net cash provided by financing activities of $4,908,218, contrasting with a net cash used of $(6,684,792) in the previous period[35] Future Developments - The company is progressing towards launching a proprietary stablecoin, with multi-state regulatory approvals underway[7]
Snail, Inc. Reports Third Quarter 2025 Financial Results
Globenewswire· 2025-11-12 21:05
Core Insights - Snail, Inc. reported a net revenue of $13.8 million for Q3 2025, a decrease from $22.5 million in the same period last year, primarily due to an increase in deferred revenue of $10.9 million [7][10] - The company experienced a net loss of $(7.9) million compared to a net income of $0.2 million in Q3 2024, attributed to decreased revenues and increased expenses [10][14] - Bookings increased by 9.3% to $17.6 million, driven by sales promotions and the release of new titles [11][15] Financial Highlights - Net revenues for the nine months ended September 30, 2025, were $56.1 million, down from $58.3 million in the previous year [13] - Total ARK sales increased by $2.2 million year-over-year, with significant contributions from ARK: Survival Ascended and ARK: Aquatica [8] - The balance of deferred revenue as of September 30, 2025, was $36.4 million, with expectations to recognize $28.8 million of non-refundable payments in the next 12 to 60 months [9] Operational Updates - The ARK franchise continued to show strong engagement, with units sold for ARK: Survival Evolved at approximately 576,324 and ARK: Survival Ascended at approximately 499,199 for Q3 2025 [5] - The company’s mobile game, ARK: Ultimate Mobile Edition, surpassed 9 million downloads, and average daily active users reached 144,750 [5] - SaltyTV, a subsidiary, released 67 short film dramas as of September 30, 2025, indicating growth in the company's content portfolio [5] Management Commentary - The CEO highlighted that the reported top-line performance does not fully reflect the underlying growth due to deferred revenue, which is expected to provide revenue visibility in the coming quarters [4] - The company anticipates a stronger Q4 2025 aligned with the planned release of ARK: Lost Colony by year-end [4] Future Initiatives - Snail, Inc. is progressing towards launching a proprietary stablecoin, which positions the company as a pioneer in digital payments within the gaming industry [6] - The company is also working on multi-state regulatory licensing efforts to support this initiative [6]
Snail, Inc. Sets Third Quarter 2025 Conference Call for Wednesday, November 12, 2025 at 4:30 p.m. ET
Globenewswire· 2025-11-10 13:30
Core Viewpoint - Snail, Inc. will hold a conference call and webcast to discuss its financial results for Q3 2025 on November 12, 2025 [1]. Group 1: Company Overview - Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, offering a portfolio of premium games across various platforms including consoles, PCs, and mobile devices [3]. Group 2: Event Details - The conference call and webcast will take place at 4:30 p.m. Eastern time (1:30 p.m. Pacific time) [1]. - The event will include a question-and-answer period following the presentation [2].
Snail Inc. 彰显多元化娱乐布局:IP 扩展、新作发布与行业认可齐头并进
Globenewswire· 2025-11-07 07:35
Core Insights - Snail Games demonstrates robust growth in its entertainment portfolio through new releases and industry recognition, highlighting its stable expansion in diversified business models [1] - The company continues to develop its core IP series, enhancing the content and interactive ecosystem of the ARK series, which is driven by community co-creation [1] - The upcoming launch of the RPG game "Echo: Airship Legends" on December 4, 2025, adds to Snail Games' impressive lineup of products [1] Game Development and Releases - Snail Games' independent publishing brand, Wandering Wizard, expands its global portfolio with unique game offerings, showcasing the creativity of international developers [2] - The fast-paced shooting game "Rebellion Engine," developed in collaboration with Argentine studio Seven Leaf Clover, is now available on Steam, blending 90s-style gunplay with intense melee combat [2] - "Above the Snow" received the "IGN Editors' Choice Award for Best Polish Game" at the 2025 Poznań Game Show, further solidifying Wandering Wizard's global influence [2] Interactive Content and Recognition - Snail Games' short drama division, Interactive Films, gains industry attention through its content platform Salty TV, with three works recognized by the International Short Drama Association [3] - "My Ex's Bestfriend" won the "Best Revenge-Driven Narrative" award, "Hollywood Heartthrob" received the "Most Charismatic Screen Presence" award, and "Faux Fiance" was honored with the "Best Destiny-Bound Narrative" award [3] - These achievements position Interactive Films as a promising emerging sector within Snail Games' diversified strategy, tapping into the rapidly growing vertical content market [3] Strategic Development - The collective achievements highlight Snail Games' strategic momentum across multiple entertainment sectors, expanding revenue sources and enhancing brand influence [4]
Snail Inc. Highlights Diversified Entertainment Sectors Through IP Expansion, New Game Launches, and Industry Recognition
Globenewswire· 2025-11-06 13:30
Core Insights - Snail, Inc. continues to show steady growth across its entertainment portfolio through new content launches and industry recognition [1] - The company is strengthening its core franchise and enhancing community engagement within its ARK ecosystem [2] - Snail's indie publishing branch, Wandering Wizard, is expanding its global portfolio with unique projects and has received industry accolades [3] - The Interactive Films division is gaining recognition for its short-form storytelling platform, Salty TV, with multiple awards for its titles [4] - Overall, these achievements reflect Snail's strategic momentum across various entertainment sectors, diversifying revenue streams and enhancing brand visibility [5] Gaming and Publishing - The 'ARK x Teenage Mutant Ninja Turtles' Cosmetic Pack collaboration emphasizes the importance of mod content for sustaining engagement with ARK: Survival Ascended [2] - The upcoming airship building RPG, Echoes of Elysium, is set to release on December 4, 2025, marking a significant addition to Snail's gaming portfolio [2] - Wandering Wizard's collaboration with Argentina-based studio Seven Leaf Clover for the launch of Rebel Engine on Steam showcases the branch's commitment to diverse gaming projects [3] Interactive Films - Salty TV's titles, including My Ex's Bestfriend, Hollywood Heartthrob, and Faux Fiance, received recognition from the International Short Drama Association, highlighting the division's potential [4] - The awards for Salty TV's titles include Best Revenge-Driven Narrative and Most Charismatic Screen Presence, indicating strong audience engagement potential [4] Strategic Momentum - The combination of efforts in gaming, publishing, and digital storytelling illustrates Snail's strategy to diversify revenue streams and strengthen brand visibility [5]